I'm making this request because such a plugin would allow me to use most assets (which follow the 48x48 scale) without having to edit/rescale them. So a 64圆4 character would be 1x1-tile sized and a 96圆4 character would be one-and-a-half-tile tall meanwhile, a 48x48 table and a 96x48 door would still occupy 1x1 and 2x1 tiles, respectively. Let me give an example: Basically, I'd like to set a 64圆4 ratio per tile when it comes to sprites but keep the default 48x48 for everything else. but I wonder if there is a plugin that changes pixel scale for character sprites and nothing else. Also, I'm already aware about the existence of plugins that change standard tile size. So yeah, I realized the 48x48 pixels per tile ratio from MV was is not gonna cut it. Due to a specific concept I have in mind, sprites are going to be rather important in my game, so I need to give them some detail and to make size differences between characters of different races visible in their very sprite. ![]() At the moment, I'm currently drawing custom sprites for my game.
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